Last Update: March 25, 2009 
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MANORHOUSE- MINIATURES


 A brand new name, a new beginning!

ManorHouse Miniatures As said in the Game Presentation, ManorHouse Miniatures was created by the will of a small group if passionate people, and between those people the common denominator was Lorenzo Marchetto, founder of ManorHouse Workshop (see this page for a presentation).

From the joining of a strong experience within the modelling world and an unstoppable passion for the world of miniatures, 3D wargaming and fantasy/sci-fi literature, was born the idea to create a new reality in the production of high quality miniatures and a new 3D game-system.

So, ManorHouse Miniatures produces new games and miniatures lines, based upon these main points::

  • Innovative, realistic and fun Game-Systems - The gaming experience of all the development team members has enabled us to create a new game-system that is realistic (but simple enough to be learned in a very short time), fun and innovative when compared to other games on the market, and also with a strong, interesting background to give players a high level of "emotional involvement".

  • Maximum quality of materials - All the miniatures (including the playing bases) are made with high quality white metal (with a low lead percentage, as requested by US and Canada Laws). This means we are looking after our customer's health, but also guarantees the miniatures can be exported worldwide without problems.

  • Maximum casting quality - All the casting moulds are substituted before they show signs of wear and tear, thus preventing a loss of quality of the miniatures. Masters are precise, detailed and well refined to minimize the moulding line and to not have a double moulding line (flash line) as you can see in many miniatures on the market.

  • The ratio of human anatomical proportions - this is the main reason we chose to use the 40mm scale: the miniatures are small enough to be easily carried and stored, but big enough to be rich in detail, very well proportioned and also not so fragile when handled.

  • The respect of the historical realities portrayed in the game - In "Mission: Middle Ages", and also in the next Missions that will be introduced in the near future, all the weapons, armour, accessories (including clothes, hats, even the hairstyles!) are the result of profound studies of historical documented sources to fully satisfy the most exacting wargamer and/or collector.

  • Competitive Prices - obviously a 40mm miniature, made with high quality sculpting, casting and materials... has a high price. We have worked on this aspect until we succeeded in our goal... now we can sell them with a suggested retail price not higher that any other normal 25mm metal miniature today on the market. So, for the same price, you'll have a bigger and better miniature!

  • Maximum customer care - This is why two web portals already exist (in Italian and in English, and in the near future other languages will be supported), full of contact methods and full of interesting and useful news and materials: we want to create between us and our customers a strong relationship that will help the customer to be fully satisfied and help us to better understand their needs.

  • Having Fun! - If, in planning a whole new gaming world you have no fun, (we mean, if you are not emotionally satisfied in doing this), then a greater part of the customers will not enjoy it. Mindstalkers has snatched us from reality and brought us in a new, fantastic world of fun... so we truly hope the same thing will happen to all of you!

If you wish, you can discover more about the Mindstalkers Development Team at ManorHouse Miniatures.

See you soon!

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